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HOLOPHONIX Unveils New “Ultra” Immersive Sound Processor At ISE 2024 Show

Presented the touring-ready hardware processor as well as 2.2 software version for all its immersive platforms including hardware processors and the HOLOPHONIX Native app for macOS.
The new Ultra touring-ready hardware processor as well as 2.2 software version from HOLOPHONIX.

At the recent 2024 Integrated Systems Europe (ISE) conference in Spain at the Fira Barcelona Gran Via, HOLOPHONIX debuted its new Ultra touring-ready hardware processor as well as 2.2 software version for all its immersive platforms including hardware processors and the HOLOPHONIX Native app for macOS.

Ultra offers higher performances for real-time spatialization, with up to 512 inputs and outputs, an embedded touch screen, redundant power supplies, and more. It also introduces a new scalable licensing model. The new version 2.2 software update is free and available at https://holophonix.xyz/

Providing stated low latency and offering scalable I/O expandable up to 512 inputs and outputs, Ultra also has low noise and enhanced internal airflow, redundant power supplies, and a built-in touchscreen on the front panel. The touchscreen provides instant access to monitoring parameters, including IP addresses, network and performance status, and more. Additionally, the processor is designed to be rack-mounted for touring configurations.

The rear panel has Neutrik-housed connectors integrated into the aluminum chassis, including two powerCON mains connectors, three etherCON connectors for remote control and Dante connectivity, as well as Display-Port and USB 3.0 connectors for easier access while servicing.

“The new HOLOPHONIX Ultra platform is simply the most advanced and powerful spatialization processor ever built at the company, and possibly the most powerful available anywhere today. It includes all that our most advanced and challenging users have been asking for, and needing over the past several years,” states Gaetan Byk, founder and CEO of the company.

Ultra also introduces a new scalable licensing model that offers a license-based output count from 16 to 512. Beyond 128 outputs, a free-of-charge hardware upgrade would be necessary, making the processor ready to process up to 512 physical Dante inputs and outputs, adds Arthus Touzet, software engineer at HOLOPHONIX.

“The new HOLOPHONIX 2.2 software update has a new design for the Inspector window for an improved workflow and a new ‘dock’ offering quick access to the main features for HOLOPHONIX users. This new design is more ‘live sound’ oriented, with its new logic and workflow deriving from the live mixing console universe. Again, this new design has been mainly influenced by our users’ requests,” states Clément Vallon, Engineer, and Product Manager at HOLOPHONIX

The new HOLOPHONIX 2.2 software update also features, among other improvements, the ability to import and export CSV files from the overview window, new “Add” menus for sources and loudspeakers including pre-configured Dolby Atmos layouts, and an improved audio engine.

HOLOPHONIX

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ProSoundWeb's ISE 2024 Coverage

Provided By Renkus-Heinz

Visit Renkus-Heinz At ISE!

Renkus-Heinz Show Booth: #7C700

Visit Renkus-Heinz At NAMM!

Renkus-Heinz Show Booth: #17811