AES International Conference On Audio For Virtual And Augmented Reality Kicking Off Next Week

Fourth AVAR conference beginning on Monday, August 15 will bring together researchers, engineers, VR and AR developers and content providers to learn from and interact with industry leader presenters.

The latest in the AES series of International Conferences on Audio for Virtual and Augmented Reality (AVAR) is coming up on August 15 – 17 at the DigiPen Institute of Technology in Redmond, WA, bringing together researchers, engineers, VR and AR developers and content providers to learn from and interact with industry leader presenters.

“From keynotes, panels, papers, and workshops to exhibitions, tech demos, and pub hangs, it’s going to be another amazing AVAR conference at DigiPen Redmond,” says event co-chair Lawrence Schwedler of DigiPen Institute of Technology. “Workshops will include technical sessions on tools to create XR content as well as discussions focused on a diverse pallet of immersive audio use cases spanning music, exhibition, gaming, and hearing impairment to name a few. We will be welcoming XR champions from big tech such as Meta, Magic Leap and Microsoft, audio giants including Sennheiser, Harman and Zylia, as well as thought leaders from Princeton, NYU, Stanford and the University of York, among many others. I’m sure I’m not the only one excited to meet in-person again with this amazing community of spatial audio experts. I hope you can join us.”

The program will explore the future of technologies and applications, including spatial audio capture, rendering and synthesis; binaural, Ambisonics and wave field synthesis techniques; 3D sound field navigation; HRTF modeling and derivation from optical and/or acoustic measurements; reverb and room acoustics synthesis; 3D audio mixing and content production; and sound design and best practices for VR/AR production. Complete program details, registration, housing and more are now available online.

This year’s daily keynote presenters are:

— Anastasia Devana, founder of Hear XR, addressing “From Hype to Hope: Navigating the Changing Landscape of Spatial Audio.” Terms like “spatial audio” and “metaverse” have rapidly entered the public discourse in recent years. While this might be great news for XR, it has also brought about much confusion and hyperbole. In this talk, Devana separates the hype from reality, dispels misconceptions, refines definitions, and highlights what will be important for audio technology in the long run.

— Dr. Veronique Larcher will deliver the second day’s keynote address. Larcher is director of Sennheiser’s AMBEO Immersive Audio program, which builds on Sennheiser and Neumann’s five decades of binaural technology research and product development by applying contemporary processing technologies to enable completely new binaural mixing workflows and offer the ability to enhance the audio with spatially processed spot microphones.

— Karlheinz Brandenburg, CEO of Brandenburg Labs, will complete the keynote offerings with his presentation “Making the Dream of Plausible Binaural Audio Come True: Which Cues Are Most Important?” For decades, researchers have tried to make binaural audio sound like the real world. Repeatedly, the results have been less than satisfactory. Brandenburg will examine the most effective spatial audio cues, contrast new and old techniques, and delve into the (still unsolved) problem of transparent listening via headphones. With the latest research, new applications of binaural audio will become possible, and Brandenburg will open a window into the new possibilities for AR and VR.

In addition, visit the AVAR Conference Program page for complete details and abstracts on more than a dozen scheduled workshops and 50 papers and posters presentations taking place throughout the three days of the conference.

Attendees can register now and start planning their AVAR 2022 Conference experience by visiting Conference Partners contributing support and resources to the event include: Platinum Partner Meta Reality Labs; Gold Partners Brandenberg Labs and Head Acoustics; Silver Partner Audioscenic; and Bronze Partner Microsoft.


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