Sound Particles 2.1 Immersive 3D Software Now Available
Immersive 3D CGI-like application for film, TV, VR and game audio production adds a completely rewritten audio engine, batch processing and increased track-based functionality.
Immersive 3D CGI-like application for film, TV, VR and game audio production adds a completely rewritten audio engine, batch processing and increased track-based functionality.
RedNet Dante-networked audio converters and interfaces provide connectivity solutions for two-and-a-half weeks of e-sports games in Katowice, Poland.
New 35,000 square foot e-sports venue in Los Angeles utilizes SARA II rendering engine to create immersive environment.
Audio post-production workstation with advanced editing tools and new features debuting at Game Developer Conference in San Francisco.
South Korean e-sports promoter and broadcaster opens dedicated North American arena with immersive audio technology.
Cubase Pro DAW supports creative workflow for sci-fi gaming score, Agents of S.H.I.E.L.D., Desperate Housewives, Transformers franchise, and many more.
Built-in Nx technology adds full 360-degree head tracking and integration with Nx Virtual Mix Room and B360 Ambisonics Encoder plugins.
More than 200 E-Series and S-Series loudspeakers support events for 40,000 spectators at Beijing, China’s Bird’s Nest Olympic Stadium.
Composer and sound designer for television and games chooses XR824 high-resolution active studio monitors to manage sonic textures and subtle details.
Audio interface for iOS, MacOS, and Windows adds flexibility to sound designer’s workflow for game, TV, and film work.
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