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All Digital Audio Workstations Posts

  • Wednesday, June 01, 2016
    waves audio
    Craig Leerman 06/01/16 11:59 AM,
    A console that has a computer for a brain, rather than being limited to hard-wired analog paths, offers many advantages. Easily one of the most significant is that new features and capabilities can be easily (and at low to no cost) added via software updates. This provides much better return on investment to those who purchase the gear while also making life easier on the mix and tech side of the equation. The software-based approach also means that firmware upgrades… View this post
    Filed in: Live SoundFeatureBlogConsolesDigitalDigital Audio WorkstationsMixerProcessorSoftwareSound Reinforcement

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    Bobby Owsinski 06/01/16 05:55 AM,
    This article is provided by Bobby Owsinski.   When signal processing is timed to the pulse of the track, everything in the mix sounds a lot smoother. This applies to compressors, delays, modulators, and especially reverbs. One of the questions I get a lot is, “How do you time your reverb to the track?” There’s a step by step tutorial in my Audio Mixing Bootcamp book that I’ve excepted from the Adding Reverb chapter of the book below. By the… View this post
    Filed in: RecordingFeatureBlogStudy HallDigitalDigital Audio WorkstationsEngineerProcessorSoftwareStudio

  • Tuesday, May 31, 2016
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    PSW Staff 05/31/16 01:57 PM,
    Avid announces that NBA Western Conference finalists and 2015 NBA champions, the Golden State Warriors, have invested in the Avid MediaCentral Platform to power their multi-platform media operations. The team’s production staff is also able to collaborate from everywhere to produce Emmy Award-nominated content to support the Oakland, California-based team as it battles the Oklahoma City Thunder in the Western Conference finals. The Warriors’ media production arm, Warriors Studio, produces a wide range of content including commercials, online video content… View this post
    Filed in: AVNewsAVDigitalDigital Audio WorkstationsNetworkingStudioSystem

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    PSW Staff 05/31/16 06:54 AM,
    Acustica Audio introduces “White,” a dual-mono and middle-side parallel solid state EQ simulation from original one designed by White Sound Mastering studio. Features include: Low Boost Section:—Low boost filter frequency are: 20 Hz, 30 Hz, 40 Hz, 60 Hz, 100 Hz, and 120 Hz.—Low boost gain is 0 to 18 dB. Low Cut Section:—Low cut filter frequency are: 20 Hz, 30 Hz, 40 Hz, 60 Hz, 100 Hz, and 120 Hz.—Low cut attenuation is 0 to 18 dB. High Boost… View this post
    Filed in: RecordingNewsProductDigitalDigital Audio WorkstationsProcessorSoftware

  • Wednesday, May 25, 2016
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    Bruce Swedien 05/25/16 06:10 AM,
    Editor’s note: If you missed the earlier discussion from Bruce, click here. Over the years, I have been very fussy about the volume levels that I use in the control room. I have always tried to observe the American OSHA sound-exposure standards. I like to test my mixes at a variety of volume levels, and on a variety of different speaker systems. This makes sure that the mix will sound good anywhere. If a mix sounds good at a low… View this post
    Filed in: RecordingFeatureStudy HallProductionAudioAmplifierDigital Audio WorkstationsEducationEngineerMonitoringStudio

  • Tuesday, May 24, 2016
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    PSW Staff 05/24/16 09:17 AM,
    MAGIX Software GmbH is acquiring a majority of the Sony Creative Software (SCS) products. By purchasing Sony Creative Software products, including the full Vegas Pro, Movie Studio, Sound Forge Pro, and ACID Pro product lines, MAGIX is further cementing its position in the market and accelerating its international growth. The SCS Catalyst Browse and Catalyst Production Suite will continue to be developed by Sony for professional broadcast and production applications. “These products from Sony Creative Software are the perfect addition… View this post
    Filed in: RecordingNewsBusinessDigitalDigital Audio WorkstationsSoftwareStudio

  • Monday, May 23, 2016
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    PSW Staff 05/23/16 12:01 PM,
    Dutch two-in-one production facility, The Rocketeers - incorporating The Producer’s House - has invested in a Solid State Logic Duality δelta SuperAnalogueTM console for a new and versatile approach to their ideal sounds. Experienced radio producers Joost Griffioen and Stas Swaczyna met in in 2007, and by 2008 The Rocketeers music production company was up and running. The company’s mission was to supply radio and television with custom-made jingles and leaders and the pair have gone on to work with… View this post
    Filed in: RecordingNewsAnalogConsolesDigitalDigital Audio WorkstationsStudio

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    PSW Staff 05/23/16 08:18 AM,
    NUGEN Audio announces that its Korean distributor, Music Metro, will represent the company at the KOBA 2016 show, May 24-27 at the COEX convention and exhibition center in Seoul, South Korea. On stand A420, Music Metro will highlight NUGEN Audio’s broadcast loudness measurement and management tools, including the Loudness Toolkit 2 and Loudness Management Batch (LMB) Processor. Loudness Toolkit 2 is the latest generation of NUGEN Audio’s suite of loudness metering and correction tools. Consisting of the VisLM-H 2 loudness… View this post
    Filed in: AVNewsAVDigitalDigital Audio WorkstationsProcessorSoftware

  • Friday, May 20, 2016
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    PSW Staff 05/20/16 08:25 AM,
    FXpansion announces the availability of Geist2 sound ­sculpting and beat production system with streamlined sample manipulation, arrangement, and modulation capabilities for intuitive and accelerated workflow. Available for Mac OS X (10.9 or higher) and Windows (7 SP1 or higher), as 64­bit only AAX, 32­ and 64­bit AU and VST, and Standalone versions. Geist2 is an advanced step-sequencer and sample-­based drum machine realized in software and sympathetically styled so that creativity comes to the fore. First and foremost, it allows an… View this post
    Filed in: RecordingNewsProductDigitalDigital Audio WorkstationsProcessorStudio

  • Thursday, May 19, 2016
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    PSW Staff 05/19/16 02:57 PM,
    Waves Audio introduces the Broadcast and Surround Suite bundle with 18 broadcast audio plugins for TV, radio, film and webcasting: noise reduction, loudness metering, and surround mixing, upmixing and downmixing. —All the plugins from the Waves 360° Surround Tools collection, including 5.1 tools for compression, limiting, reverb, spatial enhancement, sub harmonic generation, and more. The DTS Neural Surround plugins for surround upmixing and downmixing. —Noise reduction plugins: the advanced Waves WNS Noise Suppressor, and the simple-to-use Waves NS1 Noise Suppressor,… View this post
    Filed in: RecordingNewsProductDigitalDigital Audio WorkstationsSoftwareStudio



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