All Analog Posts

  • Thursday, May 16, 2013
    image
    Alan Hamilton 05/16/13 05:44 PM,
    When first starting out in audio, a newcomer will hear terms that may seem like a whole new language. These terms are very common to hear in arenas, union halls, theatres, and similar venues. While not so common in clubs, even there you can hear some of these terms used by the seasoned veterans of the business. This would be particularly true of clubs that work with regional and national touring acts. You can expect to hear experienced production people… View this post
    Filed in: ProductionFeatureBlogStudy HallProductionAudioLightingRiggingStagingVideoAnalogBusinessConcertEducationInterconnectLoudspeakerMixerSignalSound ReinforcementSystem

  • Wednesday, May 15, 2013
    image
    PSW Staff 05/15/13 10:21 AM,
    A new studio in Italy features a 16-channel API 1608 as the main attraction for a one-of-a-kind studio experience. INDIEHUB, located in Milan, is a “co-working” facility with a primary focus on creating music. Here, engineers, producers and musicians can rent space using either their own equipment (such as a laptop, audio interface, etc.) or supplied equipment and the recently installed 1608. It all started with the idea that people in the music industry should have access to quality equipment… View this post
    Filed in: RecordingNewsAnalogConsolesStudio

  • Friday, April 26, 2013
    recording
    Bobby Owsinski 04/26/13 08:13 AM,
    This article is provided by Bobby Owsinski.   As any electric string instrument player knows, there are a number of different types of pickups, and within each category there’s a tremendous variation in possible tone. This excerpt from The Ultimate Guitar Tone Handbook explains the nine factors that affect how a pickup sounds. The next time you’re in the market for one, keep these in mind so you can better tailor the pickup to your needs. Just like most things… View this post
    Filed in: RecordingFeatureBlogStudy HallAnalogProcessorSignalStudio

  • Wednesday, April 24, 2013
    pro production
    Craig Leerman 04/24/13 06:14 PM,
    In the term “A/V” the “V” stands for “video” or “visual”—but it actually refers to anything that is displayed. Sure, it can be video, as well as a PowerPoint presentation, IMAG (Image Magnification) or even just information signage that tells attendees about the schedule of events at the event. Today, the most popular method to display visual information for a large group of people is by using projectors and screens. Projectors come in many shapes and sizes, and they may… View this post
    Filed in: ProductionFeatureBlogProductionStagingVideoAnalogDigitalStage

  • Tuesday, April 23, 2013
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    John Lenard Burnett 04/23/13 05:33 PM,
    This article is provided by Lenard Audio.   Three octaves or 3.2 octaves (1 decade) is the optimum bandwidth for a loudspeaker (a topic which we’ll touch on later). The crossovers function is to decrease power at a given rate from either or both sides of a given bandwidth. The slopes rotate phase in opposite directions. In some passive crossovers this is adjusted for by reversing the polarity of adjacent loudspeakers. Electronic active crossovers can have extra compensating circuitry. Crossover… View this post
    Filed in: AVFeatureBlogStudy HallAnalogAVDigitalLoudspeakerProcessorSignalSystem

  • Wednesday, April 17, 2013
    church sound
    Jeff McLeod 04/17/13 03:56 PM,
    This article is provided by Church Audio Video.   In the last few years, there have been so many digital mixing consoles released that it’s almost mind boggling to keep up with them. But let’s look at some of the big-picture differences between analog and digital consoles. Perspectives first…If you’re the sound technician at your church, then what you may like about a console could be very different from what the money people or the congregation think about it. Here… View this post
    Filed in: Church SoundFeatureBlogStudy HallAnalogConsolesDigitalMixer

  • Monday, April 15, 2013
    recording
    Jon Tidey 04/15/13 04:59 PM,
    This article is provided by Audio Geek Zine.   Last month I finally found the time to finish one of the DIY projects I’ve had on the go for months: turning a Sony Walkman into a nasty distortion box. The concept is simple. Remove the mechanical guts, replace jacks and overload the Walkman amplifier to create distortion. It’s not a tape distortion, but I can do that in a different project. Any portable cassette player will work. I like the… View this post
    Filed in: RecordingFeatureBlogVideoAmplifierAnalogProcessorSignalStudio

  • prolight+sound
    PSW Staff 04/15/13 11:37 AM,
    Last week’s Prolight+Sound and Musikmesse 2013 show in Frankfurt, German drew a reported record high 113,000-plus visitors (from 142 countries), surpassing the previous record for attendance set in 2009. Last year’s figures were 109,481 visitors from 120 countries. “This visitor response has far surpassed our own expectations and that of the exhibitors”, says Detlef Braun, managing director of Messe Frankfurt. “With 113,000, the visitor numbers not only exceeded last years results by three percent, but it also surpasses the all-time… View this post
    Filed in: Live SoundRecordingFeatureNewsBlogAnalogDigitalManufacturerSound ReinforcementStudio

  • Friday, April 12, 2013
    ssl
    PSW Staff 04/12/13 07:06 AM,
    Solid State Logic has introduced Sigma, a remote controlled analog mix engine, at the ongoing Prolight+Sound 2013 show (Hall 5.1, Stand B.73). Designed for the DAW user that seeks the sound of an SSL console while retaining the convenience of working in the box, Sigma is housed in 2U rack unit that is remote controlled using MIDI via Ethernet using a DAW or an iDevice compatible software interface. Using proprietary MDAC control technology first seen in the Duality and AWS… View this post
    Filed in: Live SoundRecordingNewsProductAnalogDigital Audio WorkstationsMixerProcessor

  • Thursday, April 11, 2013
    yamaha
    PSW Staff 04/11/13 08:12 AM,
    At the Prolight+Sound 2013 show in Frankfurt, Yamaha has introduced the MGP32X and MGP24X analog mixing consoles the latest addition to the MGP Series, which combine analog authenticity with comprehensive digital capabilities. In addition to offering expanded mixing capacity with the addition of more channels, the new consoles add three new digital features: USB device recording and playback, graphic EQ and a multi-band compressor. The new consoles also include newly developed discrete studio-grade Class-A D-PRE mic preamps that employ an… View this post
    Filed in: AVLive SoundChurch SoundNewsProductAnalogAVConsolesDigitalMixerSound Reinforcement