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Articles Tagged Mixing

  • Monday, September 12, 2016
    PSW Staff 09/12/16 09:23 AM,
    Fly Imagine introduced the Fi Station, portable music, video, and entertainment center for recording and mixing professional music, editing 4K HD video, listening to hi-fi audio, doing karaoke, DJ remixing, and watching HD video, movies, and other content. Priced for a limited time starting at $349 for pre-sale on Indiegogo, Fi Station contains all the ports and technology necessary for professional A/V use, replacing professional sound and video equipment normally costing thousands of dollars. Includes pre-installed Fi App, works with… View this story
    Filed in: RecordingNewsProductAVDigitalDigital Audio WorkstationsStudio

  • image
    PSW Staff 09/12/16 08:25 AM,
    At IBC2016, NUGEN Audio introduced a significant upgrade for Halo Upmix, the company’s plugin for upmixing of stereo audio to surround sound. With the newest version, Halo Upmix now enables multichannel-to-multichannel upmixing, delivering new levels of versatility and significant time savings in the production of surround audio. Available in Avid AAX, VST, and AU formats, Halo Upmix automates the creation of a stereo-to-surround, downmix-compatible upmix with unique center-channel management and spatial density controls. Halo Upmix combines several technologies, including frequency… View this story
    Filed in: RecordingNewsProductDigitalDigital Audio WorkstationsProcessorSoftware

  • recording
    Barry Rudolph 09/12/16 06:35 AM,
    During a session, I remember when an artist was on mic, out in the studio ready to start vocal overdubs, and the producer asked: “How do we look in here from out there?” Interesting, because he knew the appearance of the control room to the artist might affect the vocal performance. The control room (from the studio) does look like an aquarium with the huge window and the silent action of the animals encased within it. Reactions to performances reflected… View this story
    Filed in: RecordingFeatureBlogStudy HallAnalogConsolesDigitalEngineerMicrophoneProcessorSoftwareStudio

  • Friday, September 09, 2016
    Samantha Potter 09/09/16 06:13 AM,
    I’ve been to my fair share of church services, and more than my fair share of contemporary/modern church services. Some of the mixes I hear are fantastic! Some of them, however, are less than stellar. I’d like to think I know it all, but know enough to understand that’s completely not true. Certain mixes hit my ear different than others, and that’s O.K. All I can offer is what I believe to be that modern, pop-y Christian mix. I need… View this story
    Filed in: Church SoundFeatureStudy HallEngineerSound ReinforcementStage

  • Thursday, September 08, 2016
    PSW Staff 09/08/16 06:59 AM,
    TC Electronic Introduces Clarity M stereo and 5.1 audio meter for mixing, mastering and post-production. The Clarity M is an audio toolbox with a 7-inch high-resolution display, DAW-integration and precision meters. The dedicated stereo and surround tools make the Clarity M equally suited for music production, film and drama and is recommended for all studio environments. The metering options of Clarity M include the loudness radar, a true-peak meter, down-mix compliance meters, a real-time analyzer and correlation meters for stereo… View this story
    Filed in: RecordingNewsProductDigitalDigital Audio WorkstationsMeasurementMonitoringStudio

  • image
    Joe Gilder 09/08/16 06:38 AM,
    This article is provided by Home Studio Corner.   There are a lot of things to focus on during a tracking session, especially when you’re recording a dozen or more inputs at once. You want to make sure you’re getting a good sound from each microphone. That’s step one. Let’s be honest, you’ll spend the rest of your recording life perfecting step one… For now, I want to focus on step two – getting good levels, both when you’re tracking… View this story
    Filed in: RecordingFeatureBlogStudy HallAnalogConsolesDigitalDigital Audio WorkstationsEngineerMonitoringProcessorSignalSoftwareStudio

  • Friday, September 02, 2016
    old soundman
    Old Soundman 09/02/16 05:35 AM,
    Dear Old Soundman: Studio engineers verses front of house engineers - can they be one and the same? Studio guys don’t want to let us get a shot at their jobs, because we would wipe the floor with them! Unfortunately, we would also wipe the floor with their clients! Do I really want to spend three months listening to some rock star (who tries to pretend he’s a man of the people) reveal how completely dependent he is on the… View this story
    Filed in: Live SoundFeatureEducationEngineerSound ReinforcementStudio

  • Wednesday, August 31, 2016
    Andrew Stone 08/31/16 06:48 AM,
    This article is provided by Church On The Move.   Editor’s note: This is part 3 of a 3 part series. You can read Part 1 here and Part 2 here. When’s the last time you actually went through your audio peripherals to make sure they were rocking? You know, peripherals - those secondary items that might not seem as important to the actual mix. Little things like the actual PA system, power amplifiers, microphones. Things like this don’t really… View this story
    Filed in: Church SoundFeatureBlogStudy HallTrainingAmplifierConsolesDigitalLoudspeakerMicrophoneProcessorSoftwareSound ReinforcementStageSystem

  • Monday, August 29, 2016
    PSW Staff 08/29/16 12:39 PM,
    WaveDNA announces the release of Liquid Music version 1.6.1. featuring Export MIDI: Drag’n’Drop for VST & AU. Easily export MIDI from Liquid Music VST and AU. Click on the Export MIDI button in the toolbar, and drag and drop into your DAW to create an exported clip with MIDI notes from Liquid Music. Alternatively, dragging and dropping from the button into Explorer / Finder will create a MIDI file at that location on your hard drive. The new button in… View this story
    Filed in: RecordingNewsProductDigitalDigital Audio WorkstationsSoftwareStudio

  • Friday, August 26, 2016
    sound waves
    Bruce A. Miller 08/26/16 06:36 AM,
    This article is provided by   Sound waves vibrate up and down in repeating cycles while they bounce around. Besides having positive and negative phases (when the sound is going up or going down), the cycles have physical length needed for a complete cycle back to the starting point (“wavelength”). High-frequency sounds are made from rapidly moving sound waves that can complete a cycle in a short distance, while low frequency sounds are made from slowly moving sound waves… View this story
    Filed in: RecordingFeatureBlogStudy HallEducationMeasurementMicrophoneProcessorSignalSound ReinforcementStudio

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