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Recording Features

  • Thursday, August 16, 2012
    studio recording
    Rob Schlette 08/16 02:14 PM,
    This article is provided by the Pro Audio Files.   The question of how to charge for professional audio services can be a confusing one. The decision only becomes more weighty when we take into account the confusion that prospective clients can feel when they compare engineers or studios that have seemingly incompatible price structures. It’s important to provide our clients with the clearest, most accurate estimate of costs that we can, so let’s look at some of the advantages… View this story
    Filed in: RecordingFeatureStudy HallBusinessEngineerStudioAudio

  • Tuesday, August 14, 2012
    recording
    Jay Kadis 08/14 09:38 AM,
    Here we present a portion of a chapter in the book “The Science Of Sound Recording” by Jay Kadis, published by Focal Press. ———————————————————- Whatever system is used to acquire digital data, we are faced with the same dilemma we encounter in the analog recorder when it comes to storing the information. Although computer memories may store the data temporarily, most computers use dynamic random access memory (DRAM) chips that lose the data when the power is removed. For long-term… View this story
    Filed in: RecordingFeatureStudy HallDigitalEthernetSignalAudio

  • Monday, August 13, 2012
    image
    Paul D. Lehrman 08/13 04:35 PM,
    “The most important piece of equipment in a recording studio is the control room,” says Phil Greene, chief engineer and part-owner of Normandy Sound, located in Warren, Rhode Island. It’s that kind of thinking that led Normandy, one of the first 24-track studios in the region, to become the first facility in the six states to feature a certified Live-End/Dead-End control room. Since the new room opened last October, business has been good, but that’s not necessarily due to the… View this story
    Filed in: RecordingFeaturePollStudy HallProductionAudioAnalogBusinessEducationEngineerInstallationInterconnectMixerProcessorSignalStudioSystem

  • studio
    Bobby Owsinski 08/13 09:30 AM,
    This article is provided by Bobby Owsinski.   Every guitar player, engineer and producer wants to record the ultimate guitar sound, but it’s not always easy to capture the great sound that you hear in the room. In this excerpt from The Ultimate Guitar Tone Handbook (written with my good friend, television composer and great guitarist Rich Tozzoli), we’ll look different electric guitar mic’ing techniques. While many believe there’s only one accepted way to mic an amplifier, you’ll be surprised… View this story
    Filed in: RecordingFeatureBlogDigital Audio WorkstationsMicrophoneStudio

  • Thursday, August 09, 2012
    recording
    Joe Gilder 08/09 08:36 AM,
    This article is provided by Home Studio Corner.   I love compression. I think it’s is a fabulous tool. Also, I hate over-compression. (Too much of a good thing and all.) That said, compression is one of the most enjoyable tools I use during recording and mixing. And here are some of my favorite uses: #1 Bass I haven’t found a bass track that doesn’t love to be squashed. Compression helps even out the performance and create a big, thumpin’… View this story
    Filed in: RecordingFeatureBlogDigital Audio WorkstationsProcessorSoftwareStudio

  • Tuesday, August 07, 2012
    digital audio
    Matthew Weiss 08/07 07:29 AM,
    This article is provided by the Pro Audio Files.   Digital audio at it’s most fundamental level is a mathematical representation of a continuous sound. The digital world can get complicated very quickly, so it’s no surprise that a great deal of confusion exists. The point of this article is to clarify how digital audio works without delving fully into the mathematics, but without skirting any information. The key to understanding digital audio is to remember that what’s in the… View this story
    Filed in: RecordingFeatureStudy HallDigitalSignalStudioAudio

  • Monday, August 06, 2012
    recording
    Bobby Owsinski 08/06 10:11 AM,
    This article is provided by Bobby Owsinski.   I was asked by a guitar player recently why his tone wasn’t what he wanted, and the first thing that got my attention was the maze of stomp boxes he was using. Although that wasn’t the only problem with his rig, it was a good place to start, since everything was connected more or less haphazardly. Here’s some info taken from The Ultimate Guitar Tone Handbook (written with the great player/composer/writer Rich… View this story
    Filed in: RecordingFeatureStudy HallRemoteSignalStudio

  • Friday, August 03, 2012
    audiophile engineering
    John Walden 08/03 09:24 AM,
    This is a review of FiRe 2 - Field Recorder from Audiofile Engineering (developers of Quiztones). There are all sorts of occasions when you might need to make a quick audio recording – catching a moment of musical inspiration while just noodling and humming away on your guitar, demoing a song for other band members, recording an ambient sound while out and about to add to your sound effect library or to use as the basis for a weird and… View this story
    Filed in: RecordingFeatureProductReviewDigitalDigital Audio WorkstationsSoftwareStudio

  • Thursday, August 02, 2012
    recording
    Joe Gilder 08/02 05:14 PM,
    This article is provided by Home Studio Corner.   Reader Corey asks a stupendous question: “What would be a good way to even out dynamics in a quieter section, AND louder section, of a song without all sections of the song ending up the same volume? It seems like there should be an easier way than automating the compressors threshold on every track.” First things first. Compression isn’t always the answer. While I LOVE what compression can do for a… View this story
    Filed in: RecordingFeatureStudy HallProcessorSignalStudio

  • Wednesday, August 01, 2012
    recording
    Jon Tidey 08/01 11:21 AM,
    This article is provided by Audio Geek Zine.   It seems like every few weeks there is some new piece of audio software that claims to make your music bigger, louder, deeper, and more bad-ass in every way. Every new plug-in is announced as a total game changer. Like that means something… Steven Slate’s Virtual Console Collection (VCC) is one of those so-called game changing plug-ins. There was so much hype about this product that I was completely put off… View this story
    Filed in: RecordingFeatureProductReviewConsolesDigital Audio WorkstationsProcessorSoftwareStudio



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