
Your ears are analog devices that convert sound waves into mechanical
pulses the brain can understand. Your computer is a binary device,
which means that it can only understand messages described in ones
and zeros.
In order to convert an analog signal to a digital signal, a converter
executes several operations. The main objective of the converter
is to sample a piece of the incoming analog signal (kind of like
nibbling on a slice of cake), and then the conversion of each sample
into a 16-bit binary description.
The standard sampling rate for digital audio onto musical CDs is
16-bit, 44.1 kHz, a rate that was standardized early on by a fellow
named Nyquist. Mr. Nyquist determined that sample rates needed to
be twice that of the highest frequency people can hear.
As most people can hear up to 20 kHz, it was decided that the sample
rate should be 44.1 kHz, which would give you a frequency response
up to 22 kHz - a little beyond what most human beings can hear.
The entire range of usual human hearing is 20 Hz - 20 kHz, with
20 Hz being the lowest frequency people can usually hear (ex: rap
records try to utilize these low frequencies). 20 kHz is the highest
frequency you can hear (think of a dentist’s drill).
Electrically, an analog audio signal looks like wavy lines on
an oscilloscope (which is a device electronic technichians use to
test audio equipment). When you use a hard disc audio recorder on
your computer, the program will represent audio waves in this manner:
The converter looks at the amplitude (the distance above or below
the centerline of an audio signal’s waveform) of the incoming
signal 44,100 times per second! The amplitude is then described
using 16 digits (always a combination of zeros and ones: binary
code). This 16-digit number is called a word.
A stream of words is then recorded onto your hard drive, and is
then converted back into analog audio by the program you are using
to edit your audio. In other words, every audio file on the computer
is just series of ones and zeros grouped into 16-bit words. These
audio files are referred to as uncompressed digital audio.
The most popular file formats for uncompressed digital audio are:
WAVs (Windows Audio Volume - a Windows native file format); AIFFs
(Audio Interchange File Format - the Macintosh version of a WAV);
and SDIIs (Sound Designer II - a proprietary file format used by
Digidesign for their suite of programs, including Pro Tools, Sound
Designer and AVID).
Recording audio onto your hard disc is easy with the right tools,
but the file size is huge. It is estimated that one minute of stereo
audio at 16-bit 44.1 kHz has a file size of about 10.5 megabytes.
This may not seem like a lot of space if you have a 27 gig hard
drive, but let’s looks at it the way the internet sees it:
With a modem speed of 28.8 kbps, each meg of information takes about
35 seconds to download.
Hence, a 3 minute music sample will take about 18 minutes to download
- not a very efficient way of transmitting data! For this reason,
several companies have developed various methods of reducing audio
file sizes so that reasonable quality can be maintained while file
sizes are reduced dramatically.
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