| Thrak: the reawakening of the King. In 1994, nearly after
a decade-long truancy, Robert Fripp resurrected the mighty King Crimson, the legendary
forefathers of progressive rock who first surfaced in the late 1960s.
Leader and guitarist Robert Fripp assembled
a new court of established musical entities for the resurgence. Their goal: perfection.
The collective included the resilient Adrian Belew on vocals and guitar, bass
magician Tony Levin, drum syncopation master Bill Bruford (an original Yes man),
the alchemic Pat Mastelotto on an additional drum kit, and Trey Gunn, a revolutionary
instrumentalist of a different kind who strikes the Warr guitar.
This musical apparatus functions as a tapping instrument, similar to the Chapman
Stick, with a harmonic range that is just as wide. |  |
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The first new King Crimson to re-emerge was the Bottrill co-produced
litmus-test EP entitled VROOOM, which was quietly unleashed onto the public by
Fripps own label, Discipline Global Mobile. VROOOM was
done at Applehead Studios, a very small studio in Woodstock, New York, and we
had to push it beyond its limits by bringing in another multi-track reports
Bottrill. Based on the triumphant praise and demand warranted by the EP, the full-length
THRAK became its successor, only this time they converged at the Real
World studio. For both sessions, the task of containing the radiating collective
of talent was Bottrills prerogative. The way Robert works is very
immediate and performance based so I was required to set them up so they can play
live. It was difficult because they had two drummers, a bassist, and Trey on the
Warr guitar. Adrian sang and played guitar, and Robert played the other guitar,
and his sound is huge. So having to fit all that together was an interesting scenario
and trying to actually record it and have everyone be able to hear what was going
on was another challenge. Everyone was in the same room except for Pat so as to
isolate the drum kits from each other. Otherwise, cabinets were isolated in separate
booths. We had a monitor engineer specifically for the headphone mix. He was able
to make eye contact with the players since I couldnt see them because the
desk at Real World faces the other way. Id set up and each time they did
a take it would be vastly different - sometimes halfway through wed edit
together different versions. Their discipline is to the point where they are methodical
yet non-flippant with their improvisations. They spent so many years playing that
they are beyond technique - the pure performance was able to come out because
they were in tune and in touch with their instruments. Bottrill
amicably departed from the Real World homestead in 1996. Backed by his enormous
credibility, Bottrill ventured into another kind of real world his association
with The First Day and THRAK projects would escalate him to the next echelon. The
cleanliness of Ænima. It began with a phone call from Los Angeles.
Bottrill recalls with humor and irony how his involvement with the band Tool came
about. |
Funnily enough, they called and asked if I would work on [their new album]
and they sent me their Opiate [EP] and Undertow record.
I listened to them and thought Ive never done anything like this before...
why would this kind of American metal band be sending me things when all Ive
done was English art-rock music? At first I thought they had me confused
with someone else, so I spoke to them and asked if they were sure they had the
right guy. As it turned out, Danny [Carey], the drummer, was a HUGE King Crimson
fan and Adam [Jones] the guitar players favorite album had been The
First Day. |  |
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The singer, Maynard [James Keenan] was a huge Real World music fan.
A lot of the stuff I worked on happened to be their favorites even though they
were musically doing different things. They thought I wasnt an American
rock producer but they figured they already knew what area they wanted and
that I would bring something else to their music. So I met them in Los Angeles,
sat in on one of their rehearsals and right away, we hit it off. It was an exciting
rehearsal despite the fact that I sat beside Dannys ride cymbal, which kind
of made me deaf by the end of the day. They knew what I could do, they knew what
they and their fans wanted, so I went along with their confidence. For
the most part, Tool creates a genre of music that is their very own. Its fabric
contains threads of epic, progressive dark compositions, yet weaves in ethereal
and mathematical structures. At times the thematic content deals with disgustipation,
oppression, struggle, rebirth and self-realization. Even though their strange
biomechanic arachnid tapestry of sound makes them perfect for post-production
tinkering such as sequencing and editing, Bottrill dispenses an ironical fact.
Theyre extremely well thought out. Nothing was done to a click track
or through a computer. It was all live with overdubs. For almost four
months Bottrill and the band incubated themselves in Ocean Way and The Hook studios
in regional Los Angeles before eventually sealing themselves at Larrabee for the
mixing stage. From the first track Stinkfist, with its crescendo,
one is immediately brought into a spacious yet well defined environment, especially
with the lively drum sounds. Bottrill reveals his modus operandi, One of
the things on that record, as well as with other rock bands I work with, is that
Ill get a small PA in the same room as the drummer and place it behind him
facing forwards. The close micd signals that are on the kits snare,
tom and kick are run through the well-EQd PA so you get this added volume
and weight. When you use your ambient mics they pick up the PA so it becomes overall
a much bigger sound with an exaggerated volume. Danny also had extra programmed
electronic sounds that would play along with his drumming so we put those through
the PA as well so the sounds gelled more together with the kit. The capturing
of the chromatic guitars was done in a logical manner as well, allowing organics
to be the backbone for the calculating song structures. [The] guitars generally
took multiple takes, doubling and tripling with different guitars so as to allow
for tonal changes by featuring different guitars as opposed to EQing differently
for different sections. |