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The marriage of Apple
and Emagic
Possible future scenarios from this union
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By Ken Berger
Publisher
ProSoundWeb
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Those of us who have been in the pro audio business long enough
can remember when Tascam
created the semi-pro segment of the industry.
First, for you not-so-old-timers
Tascam introduced a range
of products, from compact four-track sync tape recorders to the
cool looking slide-fader consoles, all priced considerably lower
than the big stuff (Neve, Ampex, MCI, etc). This gear used hi-fi
RCA style connectors and had output of 10dBM instead of the
usual professional standard output of balanced +4dB.
And, all of this gear eventually merged together as the big boys
made increasingly more cost-effective units while the little guys
made bigger and bigger units. The end result was much greater availability
of real recording gear that in turn brought a significant
magnitude increase in the number of people in the audio production
field.
Computer-based audio recording, in effect, has already had the same
impact by enabling anyone possessing a computer outfitted with a
sound card and A/D and D/A, along with some software, to build an
effective (if limited) project recording studio.
However, these tools have been hobbled from the outset - many of
them were designed before computers were really ready to do the
job properly and/or they were designed by great programmers who
were not so great (or not at all) recording engineers.
Yet if you invest enough time and money in these tools, you can
still produce very good recordings and do things with automation
and processing that were almost (if not completely) impossible just
a few years ago outside of a world-class studio. While the existing
main players in the desktop recording/production market all have
good products and strong organizations, they also have a lot of
legacy baggage in their hardware, their software - and especially
- their user interfaces.
Enter Apple.
Its purchase of Emagic,
combined with other technologies acquired over the past few years,
hold the potential to totally remake and expand the industry once
again. That is, if Apple - in a reasonable amount of time - can
bring to market a family of software products with open hardware,
file and plug-in architectures.
Apple has not always managed to profit and succeed with its attempts
to expand technology and markets in the past - remember the logic
board-based DSP of the Quadra AV systems, hypercard
multimedia software, and Geo-Port, not to mention the Newton and
the Cube. But the company has been on a roll lately in terms of
adding specialty technology and products with their world-leading
user interface design, industrial design and quality control. Its
resulted in a series of software that has re-created segment after
segment of application products.
Apple bought the rights/code from Soundjam and it was the basis
of iTunes, with the new iPhoto doing it again for digital photography.
iMovie / Final Cut Pro (based on Apple's purchase of Macromedia
Inc.'s video-editing operation) and iDVD / DVD Studio Pro (based
on technology purchased from Astarte GmbH) are even more interesting
and applicable to the current discussion because they have truly
recreated the big market for desktop video production. In fact,
this has been done at two levels.
At the consumer level, iMovie - included free with all new Macs
and of course supplied with all necessary hardware as standard or
an option - has brought thousands and maybe even millions of new
users into the market for home or pro light video production.
Their bigger siblings - Final Cut Pro and DVD Studio Pro- have taken
over the middle ground and are even putting pressure on the higher
end as computer power continues to increase while software continues
to be refined.
The Emagic deal makes Apples direction clear: The company
intends to make the Mac and OS X the dominate platform for the creative
market, and they see that market as all media, including audio.
We can expect that Apple will roll out a marketing campaign over
the next few years (or sooner), saying if you do audio, you
need a Mac. This will expand the market and make desktop audio
perhaps as pervasive as desktop publishing is today.
For more information on the PSW exclusive coverage Apple & Emagic
commentary, click here.
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