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HEADPHONE MIXES AND HEADPHONES Sooner or later youll
have to set up a headphone mix. A headphone mix is necessary when (a) you want
to hear all of your Pro Tools tracks playing at once in your headphones, (b) you
want to get separation between sound sources, and/or (c) you want to have separate
mixes for some individuals. As an engineer you need to be aware of the recording
and playback levels, the routing of audio signals, the hardware youre routing
it through, and how the overall mix sounds.
There are several ways to
get multiple feeds to different sets of headphones:
If youre using your home stereo as the monitor output, plug a splitter into
the headphone jack and run your headphones from there. If you have the
001 you can use the headphone output from the front of the I/O unit.
If youre using a mixer there are probably several stereo outputs that can
feed headphones. If youre using a home stereo and a mixer, you
can utilize the headphone jacks from both units (as well as the one from the 001),
giving you a total of at least four headphone outputs. However, using all of these
different headphones with separate levels might get confusing.
A better
solution might be to buy a headphone amplifier specifically made to supply multiple
sets of cans. Simply plug any of the monitor outputs (home stereo
headphone out, 001 headphone out, or mixer out) or two direct outputs from
the 001 (e.g., analog outputs 12) to the input of a headphone amp.
Each amp supplies multiple pairs of headphones with your stereo signal and every
pair of has its own volume control, allowing each person to adjust their own overall
level. Headphone amps may also accept multiple input signals, so technically you
could supply some headphones with one mix and other pairs with a different mix.
(Creating two or more headphone mixes is covered in chapter 11. This is a really
cool feature check it out.)
KEEP FEEDBACK IN CHECK
Besides
Jimi Hendrix-like guitar feedback, we usually try to avoid feedback in studio
environments. Acoustic feedback is created when two magnetic pickups (e.g., microphone
and speaker) feed each other the same audio signal. An audio signal going into
the mic comes out of the speaker back into the mic and so forth, creating a loop.
This feedback loop is the result of the signal building upon itself and creating
a sometimes painful and injurious noise. Feedback at high decibel levels can cause
hearing loss not to mention damage to equipment so be careful! Therefore,
its a good idea to keep your monitor level down or preferably off when recording
using microphones in the same room. Create a headphone mix instead.
Buying
Headphones When buying headphones for your home studio its most important
to consider how theyll be used. Will you be using them during recording
sessions? Consider buying closed-ear headphones so theres minimal sound
leakage while tracking. Will you be using them to mix? Consider buying headphones
with a flat frequency response so youre sure of their accuracy. Will clients
be using these headphones for extended periods of time during sessions? Consider
comfort as a main factor in the equation.
There are three general types
of headphones: open-air, semi-open, and closed-ear (or sealed). These terms refer
to how much sound isolation the headphones provide. Often the open-air or semi-open
are more comfortable than closed-ear headphones because they dont fit so
tightly. However, open-air and semi-open headphones allow some amount of sound
to escape into the room. That means the sound could leak into microphones in the
recording studio particularly important to consider if youll be recording
with a click track. Sealed headphones allow very little leakage, so click tracks
and other loud signals wont be picked up by mics in the room.
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