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BUFFER SETTINGS AND LATENCY TIMES When recording, latency
is the time it takes your computer to receive an input signal, process it, and
send it to an output. With no latency, this procedure would be instantaneous.
Latency values can be as low as 3.0 milliseconds (essentially unnoticeable) or
as high as 50 milliseconds on up (quite noticeable). These times vary depending
on the hardware buffer size (H/W Buffer Size) that you choose from the Hardware
window in the Setups menu.
Anytime you convert an analog signal to digital
or vice versa, the analogto- digital (A/D) or digital-to-analog (D/A) converter
delays the signal by about 1.5 milliseconds. Thus, when a signal is converted
on the way in to your computer (A/D) and then converted as its played back
out of the computer (D/A), the conversion delay adds up to 3.0 milliseconds. Your
computer also takes some time to process the audio (depending on the buffer size
set in Pro Tools) as it comes and goes, which means the total latency of your
system equals the conversion delay (3.0 milliseconds) plus double the latency
amount given in the following chart (figure 4.11). For example, recording with
a sample rate of 44.1kHz and a buffer size of 128 samples, the total latency is
2.9ms times 2 plus 3.0ms, equaling 8.8ms.

Fig. 4.11. Latency can be a groove killer if its
not properly accounted for during recording. |  |
| While recording youll often want to operate
with the lowest possible level of latency. Pro Tools LE offers Low Latency Monitoring
(under the Operations menu) as an excellent option, which provides a latency time
of only 3.0 milliseconds (the converter delay) because the audio you hear never
actually goes into the computer for processing theres a mixer on
your PCI card that returns the audio immediately. The following restrictions apply
when using Low Latency Monitoring: You can only record tracks with inputs
set to an audio interface (not a bus). You can only listen to tracks
assigned to outputs 1 and/or 2. All plug-ins and sends assigned to record-enabled
tracks (routed to outputs 12) are automatically bypassed, and must remain
bypassed. Record-enabled tracks will not register on meters for master
faders.
These restrictions are easy to work around. I use Low Latency Monitoring
during many of my sessions and it works great. In fact, the only time I dont
use it is when I absolutely have to hear the output of a plug-in while recording.
THE
BASICS OF SENDS, RETURNS, AND BUSSES Speaking of plug-ins lets talk
briefly about sends, returns, and busses. If youre familiar with the signal
routing of a mixer, youre probably familiar with the terms. Pro Tools uses
sends, returns, and busses in the same way as a hard-wired mixer you just
have more flexible routing options.
Ill explain with an example:
Let say you want to put the same delay effect on several tracks using a
plug-in. Instead of putting that plug-in on each of the tracks, you can put one
delay plug-in on an aux track and use it for any other tracks that need delay
(aux is short for auxiliary input). You do this by sending copies of all the tracks
that need delay (via a bus) to the aux input with the plug-in. The bus carries
the tracks to the aux input where theyre processed using the plug-in and
then sent out, usually to the main stereo outputs. In this case, the aux track
is called an effects return. See figure 4.12 for a visual representation of the
signal flow.

Fig. 4.12. Send/return configurations allow one plug-in
to effect several tracks. |  |
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