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Technology Update:
AES31 File Transfer Format
Where are we, and where
do we go from here?
By Mel Lambert
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The Audio Engineering Society
does an outstanding job of sorting out the myriad ways in which
pieces of audio equipment should function properly and communicate
with one another, primarily by developing an array of industry-sanctioned
standards that are now in daily use around the planet. But then
it came time to address a vexing problem : How do we transfer
audio files and their project information from one brand of DAW
to another, via removable media and over an internet/intranet, or
onto a archiving format? The initial response was was stony
silence, followed by a myriad of opinions about what worked best,
for what reason, and with what future-proof functions.
After four long years of careful deliberation, the AES recently
published the first two parts of its four-part AES31 File Transfer
Format standard, with two parts more to come. At the recent AES
Convention in New York, the AES SC06-01 on Audio-File Transfer and
Exchange Working Group met once again to continue an ongoing dialog
and consider new elements. Another important meeting held at the
AES Convention involved a plenary meeting of the AES31 Trade Association.
More on this later.
Under the capable chairmanship of Mark Yonge, former SSL Digital
Product Manager and now AES Standards Manager, the AES Standards
Working Group SC-06-01 has refined a set of technical specifications
which, when implemented in a workstation, will allow disk drives,
digital audio media and Edit Decision Lists to be transferred from
one AES31-compliant workstation system to another. AES31s
four-tier approach forms a series of scalable modules with interchange
options that combine to produce a multi-part standard.
AES31-1 defines the Physical Data Transport, or the
way in which files move from one system to another as FAT32-compliant
data.
AES31-2 defines the Audio File Format, or the way in
which our specified BWF or Broadcast Wave files should be arranged
on removable media or travel on a network.
AES31-3 defines a Simple Project Structure, which is
based on a sample-accurate ADL or Audio Decision List.
The more sophisticated AES31-4 Object Oriented Project
Structure (as yet undefined)could be based on an extensible
object model capable of describing a much wider range of parameters
As I discovered, the Working Group's primary focus is based on three
aspects: Simplicity, Reliability and Competence. In essence, they
have developed a file standard based on three elements: FAT32, Broadcast
Wave File (BWF), plus a simple project structure to allow exchange
of edited material. FAT32 supports drives up to 2 Terabytes, and
uses space more efficiently because of its smaller cluster size.
FAT32 can also be handled by the majority of MacOS, Unix and Windows
platforms. Developed by the European Broadcasting Union (EBU), and
based on conventional RIFF/Wave audio files, BWF also carries a
set of data bits that define the audio data format, describe the
sound sequence, its originator plus a time reference. (Basically,
BWF time stamps each audio file with its proper location in a project,
and adds useful ID information that incorporates the SMPTEs
Unique Material Modifier. This UMID serves to associate external
metadata with the audio files, and will be very handy for tracking
the source and/or ownership of AES31-compliant data within, for
example, an Asset Management system.) Broadcast Wave files can be
played on any system capable of replaying conventional WAVE files.
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