| Stalking the wild
PM1-D By Chris Kathman |


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Yamaha picked a lovely
location to present their two-day PM1-D school in Los Angeles, the Sportsmans
Lodge in Studio City. Many people have meetings and weddings there, and you pass
a pool full of ducks, geese and swans when you walk in from the back parking lot. |
But I was still apprehensive as I arrived, like a little kid on the
first day of school. What if I didnt know anyone, and they were all digital
rocket scientists, arguing about complex mathematical formulas, madly scrawled
onto a chalkboard?
Then I walked out into the area by the swimming pool
for humans, and sitting at a table were, to my great relief, the usual suspects.
Their ringleader was a dangerous-looking guy named Mike Hogstrand, head of union
sound at Universal Amphitheatre, who brought me in to work some Clair Brothers
gigs at the Greek, two years ago.
Next to him were Pete Kudas and Brian
Hubbard, who keep an eye on the Clair rig at Universal. Over the next two days,
I definitely decided that Pete was the Most Valuable Student, burning through
the architecture of the PM1-D, even staying each day until they kicked him out,
examining all the functions, intent on running these things for real, ASAP.
|  Dan
Craik, and the Hollywood Bowls Terry Klein and Kevin Wapner
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Entering the actual room where the PM1-Ds were set up, I was additionally
relieved to see Marc Lopez, Yamahas software manager, who had given me a
tour of the desk at last years NSCA in Orlando. Marc is a great teacher!
He was paired for this presentation with the similarly gifted Mr. Dan Craik, Yamahas
hardware project manager. | Other attendees included
personnel from the Hollywood Bowl audio team, including Terry Klein and Kevin
Wapner, as well as sound company owner Bob Ludwig.
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The view over my PM1-D
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A number of desks had been trucked in as part of a series of classes like this,
that were given all over the country. A few of us shared each PM1-D, so that we
could follow along with the explanations of system functions. There was also a
multitrack digital recorder and a pair of nearfield monitors; each afternoon we
were turned loose on a song, to experiment with what we had learned.
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First off was some history about the development of the PM1D
how it basically mated the 4K and the 02R, even keeping the familiarity of some
of the 4K knob colors. Users told them that it would help to make it as much like
the consoles we are all used to using. Really, the control surface, the part that
looks like a traditional board, in essence actually functions like a giant mouse,
and could have been much more alien looking.
People who are nervous about
the PM1D locking up, since they are used to their home computers crashing all
the time, are hopefully reassured by the fact that the engine will keep passing
audio in whatever scene you were in, even if there is a problem with the control
surface (which connects with cables to the actual remote rack containing the brain
the DSP-1D engine - and I/O cards.) You can also work around any problems
with the control surface, by connecting a laptop directly to the engine.
But,
the users I have spoken to report no such problems in the field. We heard about
the engineer at Carnegie Hall, who just uses his laptop, and does not even bother
setting up the control surface, when there is an event requiring only five or
eight mics. I know that Stan Miller runs part of Neil Diamonds show on his
laptop, too, and plans to eventually do it all like that. Now there is a seat
kill number that promoters will like one!
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Yamahas Marc Lopez and Dan Craik
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The control surface is half the weight of a 4K, and addresses 48 channels at
a time, each with a fader and a rotary attenuator. An extra card for the engine
yields the ability to add a second layer, channels 49 through 96, which the faders
are already labelled for. The original plan was for every purchaser to have a
double-engine rig, running in what is called mirror mode, in which
the B engine is in idle, while the A engine
is processing. If there is a mishap with the A engine, the B
takes over seamlessly. |
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