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Systems Help Foster Realistic Environment
At Combat Training Center
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(Editors Note: This article comes courtesy of Christopher
Buttner, a writer in the pro A/V industry. We very much appreciate
his contribution.)
The Zussman
Urban Combat Training Center, which opened in May 2000, currently
provides the most realistic and complex military training in the
U.S. Quality professional audio and video systems and equipment,
as well as custom software control applications, aid in this mission.
The 26-acre facility, located in Kentucky about 30 miles south of
Louisville, is expressly designed to offer crucial special operations
and combined force training in situations such as urban unrest,
operations other than war (such as peace keeping missions and hostage
recovery), and mid-intensity combat.
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Zussman provides a realistic environment for military and
special ops training.
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In light of President George W. Bushs declared war
on terrorism, the center is expected to play an increasingly
important role, readying U.S. Special Forces in combat techniques
and scenarios for anti-terrorism missions. (The FBI, CIA,
and various other military, law enforcement agencies and police
also use Zussman as a training site.)
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The Layout
A deployed-force-in-training at the Zussman facility experiences
the total impact of a broad spectrum of urban environments. The
citys 21 structures (intact as well as battle-impacted), are
designed and constructed to resemble facilities found in many urban
areas. Structures includes air traffic support facilities, an industrial
area, a business area, municipal buildings - including a three-story
embassy - a residential area complete with a modern two-story school,
and a complex system of roadways replete with an array of several
hundred tons of "combat debris."
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A portion of the facility in battle mode.
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The site also includes a mixture of urban support
facilities, including recreational sites such as a subway
entrance, a soccer field - large enough to land a helicopter
- an open air market, as well as electrical, water, and sewer.
Buildings are augmented with facades and are color-coded.
Furniture installed in the buildings will trip up
the unwary and hide friends and/or foes and targets.
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To support a realistic environment, a battery of special effects
may be employed, including; a Class 100 bridge that can blow-up
and burn, five burn-on-command buildings, on-command
moving and burning cars, on-command interior and exterior
non-toxic smoke, color and sound confusion effects,
collapsing and exploding telephone poles with dancing
electrical lines, a gas station which explodes to cause a river
of fire to cross a primary road, wide area and specific point
sound effects, and more. Even the underground sewer system is as
realistic as possible, filled with varying depths of dirty
water.
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