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Transcript
Pro Sound Web Live Chat
Ken Berger
Moderated by Dave Dermont
July 2, 2001
Page 6
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Mike Frost: Do you see DSP eventually replacing analog active and
passive crossovers entirely?
Ken: I think it would be interesting to run a survey on PSW to see
if people are still using analog crossovers in their house systems
today.
Jim G: I agree with the idea of less for the tech to mess up, and
now we have DSPs with many more things to mess up, in the wrong
hands. What can manufacturers do about that?
Ken: This is one of the hardest things we dealt with at EAW. Coming
from a perspective (as you should) that the customer is always right,
how do you tell/prevent a customer from doing things that harm the
performance of the system?
Ken (continued) I don't think there is a perfect solution, because
if you prevent user access to the processor settings, you offend
a lot of people, and for those who actually have the experience
and equipment to make effective use of those settings, you have
eliminated their access along with the people who only get themselves
in trouble by twiddling those knobs (or, if you prefer, those virtual
controls on screen).
Ken (continued): What we came up with, as I was leaving EAW, was
to have a multi-tiered access system to software control to try
and keep people from getting into things beyond what they were capable
of. It also basically showed you what adjustments were appropriate
and which ones you could really get yourself in trouble with.
Ken (continued): Ideally you can also, in the software, quickly
A/B between any adjustments you made and the factory default settings.
I don't know if EAW ever brought any of this kind of stuff to market
but we were working on it when I left.
Jim G: I would think training and certification to attend before
even being aloud to purchase the gear. Some have done that. What
are your thoughts?
Ken: It's a great idea. But you always have the conflict between
wanting to sell and wanting to control who is using your stuff.
Again, I don't think there is any perfect solution. Training required
or otherwise is always good.
Ken (continued): What you want, and what is most difficult when
you get bigger, is to create a real community between the users
and the support/development team. When we were small at EAW, that
was easy. Kenton was in direct contact with most if not all the
users. The feedback from users was constantly improving both our
ability to teach other users and develop improvements.
Ken (continued): As the company got bigger, and the engineering
staff grew, we got much more capabilities in terms of design, but
it became increasingly hard to have the design team in direct contact
with the user community. This all gets back to the trade off between
large and small companies.
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