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QSC K Series For Surround Sound At Award-Winning Game Developer Demo Room

7.2 System At Treyarch, creator of Activision’s Call of Duty: Black Ops II

By PSW Staff November 13, 2012

The presentation theater at Treyarch studios in Santa Monica now outfitted with QSC K Series loudspeakers

CCS Presentation Systems recently installed QSC Audio K Series loudspeakers with KW Series subwoofers in a 7.2 surround sound configuration for the award-winning video game developer Treyarch, creators of Activision’s Call of Duty: Black Ops II.

The new loudspeakers are part of an upgrade to the A/V system in a presentation theater at Treyarch’s studios in Santa Monica, CA.

The system comprises three K10 two-way, 10-inch active loudspeakers for the left, center and right channels, plus four K8 two-way, 8-inch active speakers for the left,  right, and rear surround channels, together with a pair of KW181 18-inch subwoofers positioned at the front of the room.

Sources are controlled by an Onkyo PR-SC5508 AV preamplifier-processor, which is integrated with a Crestron DigitalMedia matrix switcher.

“The right and left speakers are on stands, the center channel is hung from the ceiling above the screen, and the surrounds are hung from the ceiling on the sides and in the rear,” says Eric Diemert, account manager at CCS Presentation Systems’ office in Hawthorne, CA.

“I really like the QSC speakers,” he continues. “They were really simple to install and sound great. And Criss Nieman at Audio Geer, QSC’s manufacturer’s rep, was amazing. He hauled a K Series speaker system over there and set them up for a demo that blew me away.”

According to Diemert, the equipment upgrade coincided with a new theme of the décor at Treyarch’s presentation room, which measures approximately 60 ft. x 25 ft., incorporates rows of home theater-style seats on risers, and is used for video game introductions and demonstrations.

Diemert reports that Treyarch’s in-house audio engineers tuned the new system. The setup, which replaces a home theater system that was less than adequate for the dimensions of the room, is now capable of delivering the realistic sounds of warfare in the developer’s games at a very high volume, he adds: “They’ve got about 9,000 watts in there/”

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QSC Audio


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